CENTRAL VALLEY V1.3 NOTRAIN

central-valley-v1-3-notrain_1 central-valley-v1-3-notrain_2 central-valley-v1-3-notrain_12 central-valley-v1-3-notrain_22 central-valley-v1-3-notrain_25 central-valley-v1-3-notrain_30

Goldcrest Valley adjusted. Have the map made for me, but you put here at disposal.

Version 1.3 noTrain
Both trains were removed, on Mary’s farm can now be sold with all vehicles (was only train).
The train depots can also be used with all vehicles.
The map was too rocky, so I adapted the terrain. As a result, most of the fields have become larger and there are more meadows. The farm has remained the same as in the previous version, and only the sheep are now available for placeable objects.
Most of the work has been made by the adaptation of the terrain to the roadsides.
A problem with the road signs: In the GE they are all in place, but in game many are lying on the ground.
Can not explain.
I hope I did not miss a mistake.
HF

The first fields were enlarged, which is a forest on the pigsty fallen victim. The cowshed between the pigsty and the Court placed. Terrain with anhöchen and reduce. The farm has a little more space, but have added little to buildings, it is clear – I do not need a GPS to me in the yard to find your way. Thus gestallten also every court with placeable objects in game itself.
All placed buildings are for sale. The PDA Map is currently.
Maybe someone liked it.
MfG

For the future:
am not a fan of trains, so the Idea is there, they unregistering them from the map, but keep the outlets.

Credits:
shado

DOWNLOAD

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *